Experiences To Go...

You can find some interesting things in Military Intelligence. Here, Shreeve is concluding a description of how to use case method as a learning tool. The approach can be embedded in a FULCRUM Event. 

Essentially, the Event forces decision making by participants (often called the "protagonists") who are immersed in a role or roles faced with a problem, based on a real-life problem or historical occurrence. They need to devise, defend, discuss, and refine solutions to that problem. However, in sharp contrast to decision games that contain fictional elements, decision-forcing cases are based upon reliable descriptions of real events.

As Shreeve says, "[c]ases are not meant to illustrate either the effective or the ineffective handling of administrative, operational, logistic, ethical, or other problems, and the characters in cases should not be portrayed either as paragons of virtue or as archvillains. The instructor/casewriter must be careful not to tell the students what to think—they are not empty vessels waiting to be filled with wisdom. With this method of teaching, a major share of the responsibility for thinking critically about the issues under discussion is shifted to the students, where it belongs."

Thomas W. Shreeve (2004:5) EXPERIENCES TO GO: TEACHING WITH INTELLIGENCE CASE STUDIES. Joint Military Intelligence College, Washington, DC